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Controller Mod Forces A Controversial Rematch During Smash Melee Major. On Sunday night, the Super Smash Brothers Melee tournament at Shine 2. William Leffen Hjelte and Daniel Chu. Dat Rodriguez, partway through the Top 8 finals. It all came down to a new rule about a Melee controller modification. Shine 2. 01. 7 is the first Smash Bros major to require the use of a Melee software mod called the Universal Controller Fix, or UCF. After Chu. Dat beat Leffen in a narrow reverse sweep, the tournament organizers realized that the UCF hadnt been turned on for their matches. To the dismay of the players and the crowd, Chu. Dat and Leffen had to get back on stage and play their best of five set all over again. Unfortunately for Chu. Dats fans, however, the Ice Climbers main could not manage to beat Leffen a second time. The rematch resulted in Leffen going 3 2 over Chu. Dat, instead of the other way around. As for how big of a difference this controller mod could make, well, thats still up for debate in the Melee community. Shine 2. 01. 7 served as a testing ground for the new tool, which came out on August 8, only a few weeks before the event. The UCF is designed to correct for issues that arise with aging Gamecube controllers, the hardware of choice for players of the 1. MiddleEarth Shadow of War is Lord of the Rings turned up to 11. Improving on nearly every idea from the original Shadow of Mordor game, its a gargantuan. MMORPG. coms latest MMO and MMORPG events and happenings with exclusive content provided by the game companies and our editorial team. Super Smash Brothers game. Some Gamecube controllers have trouble implementing moves like shield drops and dashbacks the problem is the controller, not the player, and the UCF mod aims to correct for those discrepancies and level the playing field. Before this point, Melee majors havent used the mod, nor did it exist yet. In those other tournaments, Chu. Dats win against Leffen would have counted. According to Shi Deng, tournament organizer for Shine 2. Download Patch Warcraft III The Frozen Throne 1. War3TFT124eEnglish. Like Moe Szyslak from The Simpsons, two commentators at this weekends Smash The Record bit down hard on some wordplay bait from donors. Danylo Dendi Ishutin, one of the worlds best gamers, was easily defeated by the bot during a side match at The International Dota 2 championship held in Seattle on. War Key Dota' title='War Key Dota' />In a Twitch broadcast after the finals wrapped, he explained what had unfolded backstage. We talked to Chu. I personally talked it out, he said, then offered further explanation for why the rematch did not happen right away Actually, why we delayed it is, I wanted to kind of give him some time to kind of decongest There were some concessions we made to Chu. War Key Dota Download FreeHe had some demands. Shi Deng did not elaborate about Chu. Dats demands, although many of Chu. Dats fans have assumed the player got extra money for his trouble. Compete did not hear back from Chu. Dat about what those demands might have been before press time. In any case, it doesnt seem like any concession could have made up for the disappointment Chu. Dat felt about losing the rematch. I really, really wanted to have that prestige of getting into fifth place at Shine, Chu. Dat told HTC Esports after the match ended. It sucks It sucks. When asked about Leffen, he promised his fans, Im gonna beat his ass next timeTournament organizer Shi Deng took responsibility for the mistake on Twitch. It was bad. We kind of messed up, he admitted. The good part is, it didnt bleed into winners semis. We caught it early. The choice to implement this controller mod across the board had been a controversial one, which Shi Deng also acknowledged in the post finals interview At Shine, we take risks First time we tried some stuff. Some stuff didnt work as well as we planned, and were always going to improve on it. Shi Deng wanted Chu. Dat to win just as much as the crowd booing Leffen after the rematch. Secretly, Im actually a really big Chu fan. I love Ice Climbers, Shi Deng said on the stream that evening. Sadly, that love wasnt enough to convince him to break the rules. Dota Best Guides Blog Archive Kardel Sharpeye,The Dwarven Sniper Guide by Widjayaman Range 5. Move Speed 2. 90 Primary AGIStr 1. Agi 2. 1 2. 4 Int 1. Damage 3. 6 4. HP 4. Mana 2. HP Regen 0. Mana Regen 0. Attack Speed 1. IAS Armor 2Kardel Sharpeye is a testament to his name and race. Using only his finely honed skills of marksmanship and his trusty rifle, he systematically destroys his opponents from afar. Taking great care to aim for the most vulnerable of areas, he is capable of severely injuring an opponent, and with a little extra time, has been known to simply dispose of an enemy in a single shot. His rifle is equipped with a secondary barrel, capable of launching a short burst of shrapnel at close range, causing massive damage. Table of Contents. I. Introduction. 1. Pro Cons. Why play Kardel II. Skill Descriptions, Build, and Explanations. Descriptions. 2. Skill build explanation. III. Item Build and Justifications. Core Items. 2. Order of Items. Core Items Justifications. Optional Items. 5. Other Items Mathcraft. IV. Strategy Discussions. Early Game. 2. Mid Game. Late Game. V. Allies and Enemies. VI. Countering Kardel. VII. Replays. VIII. Conclusion. I. Introduction. Welcome to the latest revision of Widjayamans Kardel Sharpeye guide. As many of you know this guide has undergo many, many changes as DOTA continues to evolve. Ive never expected the guide to last this long to begin with, so I am very grateful that my contribution to the DOTA community has been helpful to many of its readers. The latest map of 6. DOTA as we knew it quite drastically. Behind us are the times where a carry hero farmed all game for the prized Aegis Rapier combo to take over the game. Matches are aimed to be more team oriented now than ever, and match length is getting shorter shorter. As our understanding of the game continues to grow, its is of course necessary to reflect the change in this guide. The purpose of this guide is to help players to have a better understanding on Kardel and what I feel is the most effective way to play this hero. I play DOTA for fun and only have limited time to do it, so if you feel the urge to criticize the guide because Im not a IHLCAL player then dont bother reading the guide since Im not going to join any of that any time soon. A brief history of the guide Back in November of 0. DP lacks guides in general that of decent quality. I was still very new in DOTA started playing September 0. Kardel was my first hero. I wrote this guide solely because I liked Kardel a lot. This guide later was premiumed after the first hero guide contest despite finishing second to Sebastian. Bachs doombringer guide and thankfully still remains there until now. Am I pro Not at all. However, I have spent numerous hours to research and playtest the guide and I consider myself to be decent when it comes to writing guides communicating my thoughts if you remember way back then in 0. Im very happy to see more and more instances where better players finally take the time to write guides which are aimed for higher level play which were a rarity back then. This is a continuing growth process to DOTA community and things will only get better. CAUTION A guide should apply for situations where players are of somewhat marginally equal skill and where teamwork are reasonably potent. In game where you own so much because enemies feed you, would you even need a guideNO. Go naked rapier and you would probably still win. In a game where your teammates are total noobs, keep feeding, and you are constantly targeted in team battles, would a guide help NO. Therefore, please proceed with such mindset. Pro Cons Pro Longest range in the game Excellent harraser, last hitter, denier Near invisible bullets without any orb Excellent finisher with long range nuke Innate Bash Extremely low cooldown ultimate. Cons. Weak, weak, weak. No natural disable or escape mechanism. Low base damage. DPS Hero without Steroid spell. Movement speed on the slow side 2. Why play Kardel The first thing we need to get out of the way is why should we pick Kardel What makes him stand out above the restIn general, ranged Agility heroes are meant to be a late bloomer, item dependant, DPS hero. However, most DPS heroes have some kind of steroid spell which makes them extremely dangerous in combat. Think of Clinxs strafe, Razor Vipers frenzy, Trolls rampage. Kardel does not have a steroid like spell, which makes his job of dealing damage harder. So why should we pick himI think the first obvious advantage Kardel has over other heros is range. He has the LONGEST range in DOTA. He can shoot at towers without getting hit. Add to the fact that he has a very fast attack animation 3. Kardel is an excellent harasser, last hitter, denier. The next this is obviously Assassinate one of the best finishing move in the game. Pc Dmis Cad Download. With long range of 2. This makes Kardel an excellent ganker as well,Therefore, your role in the team is first and foremost a damage dealer. Early game you should focus on harassing your enemies with your long range and getting last hit and denies. As the game progresses, you become a damage dealer ganker, quickly running in out of battle and finishing up escaping enemies. You will help your TEAM to victory. II. Skill Descriptions, Build, and Explanations. Descriptions Scatter. Shot Mana Cost 1. Cooldown 1. 2 Casting Range 7. Casting Time around 1 second AOE 2. Fire a ball of shrapnel on the air which promptly explodes, dealing damage in target area. Each pellet deals 1. Level 1 8 Pellets. Level 2 1. 2 Pellets. Level 3 1. 6 Pellets. Level 4 2. 0 Pellets. Scoffed by many and loved by others, Scattershot remains one of the lovehate skill in the game. You either love it or you dont. The pellets deal PIERCING DAMAGE, which deals deals 1. BEFORE armor reduction, and a measly 3. Its casting range is actually longer than a Towers range, so you can cast it without the tower shooting at you back provided you have line of sight of the tower. Scattershot at level 4 will kill a ranged creep instantly. Dont waste it on heroes. You most likely will deal more damage by plainly shooting at them. Headshot Passive. Giving chance to stun target for a short duration and dealing bonus damage. Level 1 3. 0 damage, 2. Level 2 3. 0 damage, 3. Level 3 4. 0 damage, 3. Level 4 5. 0 damage, 4. Excellent skill. Very annoying to enemies and it has a high percentage of happening. Basically a mini MKB. It actually deals longer stun duration than MKB, but it gives you less bonus damage. Headshot is considered a Ranged Bash. The damage is hero type physical damage, that means its not blockable by magic immunity and its reduced by armour type hero resistance and armour value. The stun is blockable by magic immunity. Which means, Headshot will trigger Linkens disentangle and cooldown, allowing you to then assassinate an enemy hero with Linken. BKB will ONLY block Headshots stun, but the bonus damage will still goes through. Headshot works on your own creep, which is excellent for denying. When you have MKB and both stun occurs at the same time which is highly unlikely, but possible, the latest skill learned or item acquired will override the other. For example, if you Learn Headshot level 1. MKB at level 1. 6, when both stun occurs you will deal only MKBs damage and stun duration.
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